Skinning
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Getting Started
GSC allows support for custom built skins. Please note, GSC does not offer a skin editor and GSC's skinning 'standard' is subject to change at any time. It is usually best to start by choosing one of the standard skin as a base for the skin you are trying to create. The following is what you will need to create a custom skin:
- A text editor.
- A graphics editor which can read/write either PNG, JPG, BMP, or GIF file formats. (PNG is preferred)
- A program which can compress/decompress 7-zip archives.
Skin File System
The archive containing the skin data is formatted in the following manner:
skin_archive.7z / skin_archive / [Data directory]
The [Data directory] contains the following:
- An XML skin file with a matching name of the archive (skin_archive.xml).
- Additional images or sub folders pointed to by the XML file.
Building a Skin
Building a skin can be broken up into the following categories:
